Hooligans Wasteland
Online 85.190.156.182:10100 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 111 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Hooligans Wasteland: what is it?
Once a month Hooligans Wasteland wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 14 hours ago the current world was made.
Wipe day on Hooligans Wasteland: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Hooligans Wasteland?
No region appears in what Hooligans Wasteland publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.190.156.182:10100.
Which Rust version is Hooligans Wasteland on?
On Windows, Hooligans Wasteland runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Hooligans Wasteland up, and how steady is its uptime?
As of the latest refresh, Hooligans Wasteland is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Hooligans Wasteland stable?
Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 97,799, including buildings, deployables and all else. At its highest, memory use was 2,458 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Hooligans Wasteland's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Hooligans Wasteland publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Hooligans Wasteland appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Hooligans Wasteland fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Hooligans Wasteland compare?
The seven-day player-hours rank for Hooligans Wasteland is #15,335, inside the top 69% of all ranked servers.
At what level does Hooligans Wasteland run its population?
Of 50 slots, 0 are filled on Hooligans Wasteland at this refresh. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does Hooligans Wasteland use?
The name of Hooligans Wasteland does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Hooligans Wasteland: which one is it?
A procedural map of size 4,000 with seed 1738917601, generated by the game, runs on Hooligans Wasteland. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Hooligans Wasteland?
In the Rust console (F1), enter client.connect 85.190.156.182:10100. Launch Rust on this page also works, opening Rust through Steam and connecting you.