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Drill-through Server detail

ZiggyS

Online 85.190.128.24:12100 checked 6m ago

Drill-through
FilterServeris ZiggyS
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 16 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does ZiggyS wipe?

The force wipe is the only wipe for ZiggyS, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 16 hours ago the current world was made.

Wipe day on ZiggyS: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does ZiggyS sit?

No region is published by ZiggyS. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.190.128.24:12100.

What Rust build does ZiggyS run?

Rust network protocol 2635 and build 168909 on Windows is the setup for ZiggyS. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ZiggyS show, and is it up?

As of the latest refresh, ZiggyS is online. The uptime it reports puts the last restart at about 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

What performance does ZiggyS show?

Server fps averaged 10 over the last 48 hours, with a floor of 10. Buildings, deployables and all other world objects brought the entity total to 123,496. At its highest, memory use was 3,532 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on ZiggyS be read?

The game's server browser reads the tags ZiggyS publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ZiggyS appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ZiggyS: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does ZiggyS sit among Rust servers?

The seven-day player-hours rank for ZiggyS is #15,338, inside the top 69% of all ranked servers.

At what level does ZiggyS run its population?

ZiggyS holds 0 players of its 20 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is ZiggyS configured, and what rules apply?

The name of ZiggyS does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on ZiggyS: which one is it?

ZiggyS uses a procedural map of size 4,750 with seed 69413, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to ZiggyS?

In the Rust console (F1), enter client.connect 85.190.128.24:12100. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.