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Drill-through Server detail

4Netplayers Rust Server probe 1

Offline 85.14.216.84:21200 checked 27d ago

Drill-through
FilterServeris 4Netplayers Rust Server probe 1
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,927 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:41 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 70 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 97 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 4Netplayers Rust Server probe 1: what is it?

With too few of its wipes on record, 4Netplayers Rust Server probe 1's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 3 hours.

On 4Netplayers Rust Server probe 1, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of 4Netplayers Rust Server probe 1?

No region appears in what 4Netplayers Rust Server probe 1 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.14.216.84:21200 is its address.

What Rust build does 4Netplayers Rust Server probe 1 run?

On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.

Is 4Netplayers Rust Server probe 1 up, and how steady is its uptime?

The current status is offline for 4Netplayers Rust Server probe 1, with the last sighting 27 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 September 2026.

Lists and tags

Which meanings do the tags on 4Netplayers Rust Server probe 1 carry?

gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags 4Netplayers Rust Server probe 1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 4Netplayers Rust Server probe 1 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include 4Netplayers Rust Server probe 1: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does 4Netplayers Rust Server probe 1 hold in the server rankings?

Player hours for the last seven days place 4Netplayers Rust Server probe 1 at #15,927, in the top 69% of the ranked field.

How many players does 4Netplayers Rust Server probe 1 carry?

No response from 4Netplayers Rust Server probe 1 at the latest check, with a last sighting 27 days 3 hours ago.

Map and rules

What are the settings on 4Netplayers Rust Server probe 1, and its rules?

The name of 4Netplayers Rust Server probe 1 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 4Netplayers Rust Server probe 1: which one is it?

The game generates a procedural map of size 4,500 with seed 1234567890 for 4Netplayers Rust Server probe 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join 4Netplayers Rust Server probe 1?

In the Rust console (F1), enter client.connect 85.14.216.84:21200. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.