4Netplayers B-Town
Offline 85.14.216.33:21900 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 69 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 96 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does 4Netplayers B-Town wipe?
Too few wipes on record for 4Netplayers B-Town to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 42 days 10 hours.
Server
What is the hosting location of 4Netplayers B-Town?
No region appears in what 4Netplayers B-Town publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.14.216.33:21900 is its address.
Which Rust version is 4Netplayers B-Town on?
On Linux, 4Netplayers B-Town runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
Is 4Netplayers B-Town up, and how steady is its uptime?
Offline at this refresh: 4Netplayers B-Town, last seen 41 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
What do 4Netplayers B-Town's tags stand for?
The game's server browser reads the tags 4Netplayers B-Town publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 4Netplayers B-Town appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 4Netplayers B-Town: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does 4Netplayers B-Town compare?
The seven-day player-hours rank for 4Netplayers B-Town is #15,478, inside the top 70% of all ranked servers.
What is the population of 4Netplayers B-Town?
4Netplayers B-Town is offline at this refresh; the last contact was 41 days 15 hours ago.
Settings
What settings and rules does 4Netplayers B-Town use?
The name of 4Netplayers B-Town does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on 4Netplayers B-Town: which one is it?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers B-Town. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto 4Netplayers B-Town?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.216.33:21900.