4Netplayers Rust Server
Online 85.14.206.85:24300 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 128 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 98 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 30 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 4Netplayers Rust Server: what is it?
The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 33 hours ago.
Server
In which region does 4Netplayers Rust Server sit?
A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 85.14.206.85:24300 is its address.
What Rust build does 4Netplayers Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on 4Netplayers Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 4Netplayers Rust Server show, and is it up?
The current status of 4Netplayers Rust Server is online. About 12 hours ago is when it last restarted, judged by its reported uptime. It entered Rust Server Analytics records on 27 October 2026.
Does 4Netplayers Rust Server perform well?
The 48-hour average was 30 server fps; the low was 30. Buildings, deployables and all other world objects brought the entity total to 90,081. Memory use reached 2,550 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on 4Netplayers Rust Server carry?
Tags from 4Netplayers Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does 4Netplayers Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists 4Netplayers Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does 4Netplayers Rust Server hold in the server rankings?
The seven-day player-hours rank for 4Netplayers Rust Server is #15,348, inside the top 69% of all ranked servers.
At what level does 4Netplayers Rust Server run its population?
Population at the current refresh: 0 players on 4Netplayers Rust Server, against 10 slots. The population has averaged 0 players over seven days.
Map and rules
What are the settings on 4Netplayers Rust Server, and its rules?
No gather rate is given in the name of 4Netplayers Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on 4Netplayers Rust Server: which one is it?
A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join 4Netplayers Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.206.85:24300.