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Drill-through Server detail

4Netplayers Rust Server probe 2

Offline 85.14.206.35:22400 checked 3d ago

Drill-through
FilterServeris 4Netplayers Rust Server probe 2
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #8,761 top 39%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 182 / 215

Quick answers

from the figures on this page

Wipe data

When does 4Netplayers Rust Server probe 2 wipe?

Too few wipes on record for 4Netplayers Rust Server probe 2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 7 days 12 hours ago.

Server details

In which region does 4Netplayers Rust Server probe 2 sit?

A region is not published by 4Netplayers Rust Server probe 2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.14.206.35:22400.

What Rust build does 4Netplayers Rust Server probe 2 run?

On Linux, 4Netplayers Rust Server probe 2 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does 4Netplayers Rust Server probe 2 show, and is it up?

The current status is offline for 4Netplayers Rust Server probe 2, with the last sighting 3 days 7 hours ago. Of 168 hours in the last 7 full days, 10 were up: 6%. 22 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do 4Netplayers Rust Server probe 2's tags stand for?

Tags from 4Netplayers Rust Server probe 2, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server probe 2?

The following Rust Server Analytics lists count 4Netplayers Rust Server probe 2 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does 4Netplayers Rust Server probe 2 hold in the server rankings?

The seven-day player-hours rank for 4Netplayers Rust Server probe 2 is #8,761, inside the top 39% of all ranked servers.

How many players does 4Netplayers Rust Server probe 2 carry?

No response from 4Netplayers Rust Server probe 2 at the latest check, with a last sighting 3 days 7 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does 4Netplayers Rust Server probe 2 use?

No gather rate is given in the name of 4Netplayers Rust Server probe 2. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for 4Netplayers Rust Server probe 2?

The game generates a procedural map of size 4,450 with seed 1234567890 for 4Netplayers Rust Server probe 2. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join 4Netplayers Rust Server probe 2?

In the Rust console (F1), enter client.connect 85.14.206.35:22400. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.