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4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)

Online 85.14.198.170:28015 checked 11m ago

Drill-through
FilterServeris 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:02 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): what is it?

Too few wipes on record for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 10 hours.

Wipe day on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) sit?

A region is not published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 85.14.198.170:28015.

What Rust build does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Your game must match the protocol to join, and Steam applies that update.

Is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) up, and how steady is its uptime?

The current status of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is online. About 2 days 21 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 136 were up: 81%. 21 September 2026 is when Rust Server Analytics first recorded it.

Is performance on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) stable?

The 48-hour average was 30 server fps; the low was 28. Buildings, deployables and all other world objects brought the entity total to 145,748. At its highest, memory use was 4,837 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)'s tags stand for?

The game's server browser reads the tags 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The following Rust Server Analytics lists count 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) sit among Rust servers?

On player hours over seven days, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) ranks #15,353, within the top 69% of ranked servers.

What is the population of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) holds 0 players of its 10 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What are the settings on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), and its rules?

No gather rate is given in the name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The game generates a procedural map of size 5,000 with seed 199759606 for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.198.170:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.