Unitedgameserver
Online 85.14.193.173:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:33 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 03:12 UTC26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 86 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Unitedgameserver: what is it?
The rhythm of Unitedgameserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.
Wipe day on Unitedgameserver: what should you expect?
Recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe the crowd peaked.
Server details
In which region does Unitedgameserver sit?
No region appears in what Unitedgameserver publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 85.14.193.173:28015.
What Rust build does Unitedgameserver run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Unitedgameserver. Joining requires the same protocol on your game; Steam handles the update.
Is Unitedgameserver up, and how steady is its uptime?
Unitedgameserver reports online at the current check. The uptime it reports puts the last restart at about 16 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Unitedgameserver stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 91,423, including buildings, deployables and all else. Peak memory was 2,527 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Unitedgameserver carry?
Tags from Unitedgameserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Unitedgameserver?
These Rust Server Analytics lists include Unitedgameserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Unitedgameserver sit among Rust servers?
Player hours for the last seven days place Unitedgameserver at #15,339, in the top 69% of the ranked field.
At what level does Unitedgameserver run its population?
Population at the current refresh: 0 players on Unitedgameserver, against 10 slots. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Unitedgameserver use?
The name of Unitedgameserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Unitedgameserver?
A procedural map of size 4,000 with seed 140097838, generated by the game, runs on Unitedgameserver. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Unitedgameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.14.193.173:28015. https://united-gameserver.de/ is its website.