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Drill-through Server detail

TesteDev

Offline 85.138.250.124:28015 checked 8h ago

Drill-through
FilterServeris TesteDev
Attributes
moddedcarbon
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #13,803 top 62%
Last wipe 9h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC9h ago – – running 1
Tue 29 Sep, 11:46 UTC29d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC33d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC36d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 124 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 15 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TesteDev: what is it?

No next wipe can be predicted for TesteDev, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 9 hours ago.

Wipe day on TesteDev: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

In which region does TesteDev sit?

No region is published by TesteDev. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.138.250.124:28015.

Which Rust version is TesteDev on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on TesteDev. Joining requires the same protocol on your game; Steam handles the update.

Is TesteDev up, and how steady is its uptime?

Last seen 8 hours ago, TesteDev now reports offline. Of 168 hours in the last 7 full days, 1 were up: 1%. 21 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do TesteDev's tags stand for?

The game's server browser reads the tags TesteDev publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TesteDev?

Among the Rust Server Analytics lists TesteDev fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does TesteDev hold in the server rankings?

On player hours over seven days, TesteDev ranks #13,803, within the top 62% of ranked servers.

How many players does TesteDev carry?

The last sighting of TesteDev was 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.

Settings

What are the settings on TesteDev, and its rules?

The name of TesteDev does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TesteDev?

A procedural map, generated by the game, runs on TesteDev.

How to join

What is the way onto TesteDev?

In the Rust console (F1), enter client.connect 85.138.250.124:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.