The Maddogs
Online 85.115.209.250:26769 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:28 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 21:03 UTC4d ago | 2 | – | 1.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 136 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does The Maddogs wipe?
With too few of its wipes on record, The Maddogs's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days ago.
Wipe day on The Maddogs: what should you expect?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does The Maddogs sit?
No region is published by The Maddogs. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 85.115.209.250:26769.
Which Rust version is The Maddogs on?
Rust network protocol 2635 and build 168909 on Linux is the setup for The Maddogs. The protocol has to match before you can join; Steam updates it automatically.
Is The Maddogs up, and how steady is its uptime?
As of the latest refresh, The Maddogs is online. The uptime it reports puts the last restart at about 2 days 23 hours ago. 99% uptime over the last 5 full days, equal to 119 of 120 hours. It entered Rust Server Analytics records on 23 October 2026.
Does The Maddogs perform well?
Over 48 hours the average held at 60 server fps, and the minimum was 51. At its highest the entity count was 44,169, including buildings, deployables and all else. Peak memory was 2,652 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do The Maddogs's tags stand for?
The game's server browser reads the tags The Maddogs publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does The Maddogs appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists The Maddogs fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does The Maddogs sit among Rust servers?
On player hours over seven days, The Maddogs ranks #7,514, within the top 34% of ranked servers.
How many players does The Maddogs carry?
Population at the current refresh: 0 players on The Maddogs, against 50 slots. Seven-day figures: an average of 0 players and a peak of 2.
Map and rules
How is The Maddogs configured, and what rules apply?
Gather rate is not mentioned in the name of The Maddogs. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for The Maddogs?
The Maddogs uses a procedural map of size 3,000 with seed 172134107, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join The Maddogs?
In the Rust console (F1), enter client.connect 85.115.209.250:26769. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/XMdmNQW9Hx.