Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 21h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 162 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 130 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 141 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 47 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Deep Sea Arena - MVP Local Test wipe?
Too few wipes on record for Deep Sea Arena - MVP Local Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 hours ago.
Server
In which region does Deep Sea Arena - MVP Local Test sit?
No region is published by Deep Sea Arena - MVP Local Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.114.201.53:28015 is its address.
Which Rust version is Deep Sea Arena - MVP Local Test on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Deep Sea Arena - MVP Local Test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Deep Sea Arena - MVP Local Test, and is it online now?
The current status is offline for Deep Sea Arena - MVP Local Test, with the last sighting 21 hours ago. It entered Rust Server Analytics records on 26 October 2026.
Tags
Which meanings do the tags on Deep Sea Arena - MVP Local Test carry?
The game's server browser reads the tags Deep Sea Arena - MVP Local Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Deep Sea Arena - MVP Local Test?
Among the Rust Server Analytics lists Deep Sea Arena - MVP Local Test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Against other Rust servers, how does Deep Sea Arena - MVP Local Test compare?
The seven-day player-hours rank for Deep Sea Arena - MVP Local Test is #12,441, inside the top 56% of all ranked servers.
How many players does Deep Sea Arena - MVP Local Test carry?
Deep Sea Arena - MVP Local Test is offline at this refresh; the last contact was 21 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 23:00 UTC, at an average of 1 players.
Settings
What settings and rules does Deep Sea Arena - MVP Local Test use?
Gather rate is not mentioned in the name of Deep Sea Arena - MVP Local Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Deep Sea Arena - MVP Local Test: which one is it?
The game generates a procedural map for Deep Sea Arena - MVP Local Test.
How to join
What is the way onto Deep Sea Arena - MVP Local Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.114.201.53:28015.