Rust Server Analytics 55,814 players11,681 servers
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Drill-through Server detail

Local Server 2

Offline 85.114.192.47:28015 checked 5d ago

Drill-through
FilterServeris Local Server 2
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak 1
Rank #12,955 top 58%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:07 UTC5d ago 0 – running 0
Fri 16 Oct, 17:59 UTC11d ago 1 halved by day 3 6.1 days 0
Thu 1 Oct, 16:17 UTC26d ago 1 held half 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 123 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Local Server 2 wipe?

The next wipe on Local Server 2 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 13 hours ago.

Wipe day on Local Server 2: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

Which location hosts Local Server 2?

A region is not published by Local Server 2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.114.192.47:28015 is its address.

What Rust build does Local Server 2 run?

The platform is Windows, with Rust network protocol 2635 and build 168912 running on Local Server 2. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Local Server 2, and is it online now?

Offline at this refresh: Local Server 2, last seen 5 days 13 hours ago. Uptime over the last full days (7) was 5%, or 9 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Tags

What do Local Server 2's tags stand for?

Tags from Local Server 2, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168912 (Build): Build number 168912; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Local Server 2?

The following Rust Server Analytics lists count Local Server 2 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Local Server 2 compare?

Player hours for the last seven days place Local Server 2 at #12,955, in the top 58% of the ranked field.

How many players does Local Server 2 carry?

No response from Local Server 2 at the latest check, with a last sighting 5 days 13 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is Local Server 2 configured, and what rules apply?

No gather rate is given in the name of Local Server 2. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Local Server 2: which one is it?

Local Server 2 uses a procedural map, which the game generates.

Connection

How do you connect to Local Server 2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.114.192.47:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168912,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168912
Build Build number 168912.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.