Local Server 2
Offline 85.114.192.47:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:07 UTC5d ago | 0 | – | running | 0 |
| Fri 16 Oct, 17:59 UTC11d ago | 1 | halved by day 3 | 6.1 days | 0 |
| Thu 1 Oct, 16:17 UTC26d ago | 1 | held half | 15.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 189 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 123 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Local Server 2 wipe?
The next wipe on Local Server 2 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 13 hours ago.
Wipe day on Local Server 2: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server details
Which location hosts Local Server 2?
A region is not published by Local Server 2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 85.114.192.47:28015 is its address.
What Rust build does Local Server 2 run?
The platform is Windows, with Rust network protocol 2635 and build 168912 running on Local Server 2. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Local Server 2, and is it online now?
Offline at this refresh: Local Server 2, last seen 5 days 13 hours ago. Uptime over the last full days (7) was 5%, or 9 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Tags
What do Local Server 2's tags stand for?
Tags from Local Server 2, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168912 (Build): Build number 168912; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Local Server 2?
The following Rust Server Analytics lists count Local Server 2 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Local Server 2 compare?
Player hours for the last seven days place Local Server 2 at #12,955, in the top 58% of the ranked field.
How many players does Local Server 2 carry?
No response from Local Server 2 at the latest check, with a last sighting 5 days 13 hours ago. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
How is Local Server 2 configured, and what rules apply?
No gather rate is given in the name of Local Server 2. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Local Server 2: which one is it?
Local Server 2 uses a procedural map, which the game generates.
Connection
How do you connect to Local Server 2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.114.192.47:28015.