Rust Server Analytics 38,138 players11,632 servers
All servers
Drill-through Server detail

Shadewatch Rust pvp

Offline 85.10.196.155:26049 checked 26d ago

Drill-through
FilterServeris Shadewatch Rust pvp
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #16,084 top 69%
Last wipe 30d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:47 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 97 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 41 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 16 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Shadewatch Rust pvp: what is it?

Too few wipes on record for Shadewatch Rust pvp to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 30 days 15 hours ago.

Wipe day on Shadewatch Rust pvp: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 5 hours in.

Server

What is the hosting location of Shadewatch Rust pvp?

A region is not published by Shadewatch Rust pvp. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.10.196.155:26049 is its address.

Which Rust version is Shadewatch Rust pvp on?

Rust network protocol 2633 and build 165217 on Linux is the setup for Shadewatch Rust pvp. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Shadewatch Rust pvp show, and is it up?

Offline at this refresh: Shadewatch Rust pvp, last seen 26 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

What do Shadewatch Rust pvp's tags stand for?

The game's server browser reads the tags Shadewatch Rust pvp publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Shadewatch Rust pvp appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Shadewatch Rust pvp: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does Shadewatch Rust pvp compare?

On player hours over seven days, Shadewatch Rust pvp ranks #16,084, within the top 69% of ranked servers.

What is the population of Shadewatch Rust pvp?

Shadewatch Rust pvp is offline at this refresh; the last contact was 26 days 12 hours ago.

Map and rules

What are the settings on Shadewatch Rust pvp, and its rules?

The name of Shadewatch Rust pvp does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Shadewatch Rust pvp: which one is it?

Shadewatch Rust pvp uses a procedural map, which the game generates.

Connection

How do you connect to Shadewatch Rust pvp?

In the Rust console (F1), enter client.connect 85.10.196.155:26049. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.