a
Online 84.192.29.199:28014 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 14:00 UTC19d ago | 1 | halved by day 6 | 14.5 days | 0 |
| Thu 8 Oct, 22:39 UTC19d ago | 1 | – | 0.6 days | 0 |
| Wed 30 Sep, 14:27 UTC28d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Tue 29 Sep, 18:26 UTC29d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:56 UTC33d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Thu 24 Sep, 15:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Wed 23 Sep, 23:01 UTC34d ago | 1 | – | 0.7 days | 1 |
| Tue 22 Sep, 19:37 UTC36d ago | 1 | – | 1.1 days | 1 |
| Mon 21 Sep, 17:03 UTC37d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 04:17 UTC39d ago | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 119 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for a: what is it?
With irregular wipe times, a offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 19 hours ago the current world was made.
On a, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.
Server
In which region does a sit?
A region is not published by a. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 84.192.29.199:28014.
Which Rust version is a on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on a. The protocol has to match before you can join; Steam updates it automatically.
How reliable is a, and is it online now?
a reports online at the current check. Of 168 hours in the last 7 full days, 128 were up: 76%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on a carry?
The game's server browser reads the tags a publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does a appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count a among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does a compare?
On player hours over seven days, a ranks #7,298, within the top 33% of ranked servers.
What is the population of a?
a holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does a use?
The name of a does not state a gather rate. A maximum of 100 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How can a player join a?
In the Rust console (F1), enter client.connect 84.192.29.199:28014. Launch Rust on this page also works, opening Rust through Steam and connecting you.