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Drill-through Server detail

Operational Control Center

Offline 84.174.76.43:28025 checked 3d ago

Drill-through
FilterServeris Operational Control Center
Attributes
moddedoxide
Last refreshed
Players now 1/ 3
7-day average 0 peak 1
Rank #9,434 top 43%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:00 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 189 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 170 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 59 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Operational Control Center: what is it?

With too few of its wipes on record, Operational Control Center's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 7 hours ago.

Wipe day on Operational Control Center: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Operational Control Center?

No region is published by Operational Control Center. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 84.174.76.43:28025.

What Rust build does Operational Control Center run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Operational Control Center. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Operational Control Center show, and is it up?

Offline at this refresh: Operational Control Center, last seen 3 days 1 hours ago. Uptime over the last full days (3) was 8%, or 6 of 72 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Operational Control Center carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Operational Control Center publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Operational Control Center?

The following Rust Server Analytics lists count Operational Control Center among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Operational Control Center hold in the server rankings?

The seven-day player-hours rank for Operational Control Center is #9,434, inside the top 43% of all ranked servers.

What is the population of Operational Control Center?

The last sighting of Operational Control Center was 3 days 1 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does Operational Control Center use?

Gather rate is not mentioned in the name of Operational Control Center. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way onto Operational Control Center?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.174.76.43:28025.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp3
Max players Capacity of 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.