Operational Control Center
Offline 84.174.76.43:28025 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:00 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 189 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 170 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 59 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Operational Control Center: what is it?
With too few of its wipes on record, Operational Control Center's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 7 hours ago.
Wipe day on Operational Control Center: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Operational Control Center?
No region is published by Operational Control Center. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 84.174.76.43:28025.
What Rust build does Operational Control Center run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Operational Control Center. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Operational Control Center show, and is it up?
Offline at this refresh: Operational Control Center, last seen 3 days 1 hours ago. Uptime over the last full days (3) was 8%, or 6 of 72 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Operational Control Center carry?
gmvanilla (Game mode): Vanilla ruleset survival; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Operational Control Center publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Operational Control Center?
The following Rust Server Analytics lists count Operational Control Center among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Operational Control Center hold in the server rankings?
The seven-day player-hours rank for Operational Control Center is #9,434, inside the top 43% of all ranked servers.
What is the population of Operational Control Center?
The last sighting of Operational Control Center was 3 days 1 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does Operational Control Center use?
Gather rate is not mentioned in the name of Operational Control Center. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto Operational Control Center?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 84.174.76.43:28025.