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Drill-through Server detail

DropLaunch test server

Offline 84.107.123.191:28015 checked 3d ago

Drill-through
FilterServeris DropLaunch test server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,292 top 64%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:26 UTC3d ago 0 – running 0
Sun 25 Oct, 18:29 UTC4d ago 1 – 0.8 days 0
Mon 19 Oct, 01:35 UTC10d ago 0 – 6.7 days 1
Sat 17 Oct, 17:45 UTC12d ago 1 – 1.3 days 0
Mon 12 Oct, 22:29 UTC17d ago 0 – 4.8 days 0
Sun 11 Oct, 18:37 UTC18d ago 0 – 1.2 days 0
Sat 10 Oct, 21:44 UTC19d ago 1 – 0.9 days 0
Sat 10 Oct, 00:07 UTC20d ago 1 – 0.9 days 0
Fri 9 Oct, 17:54 UTC20d ago 1 – 0.3 days 0
Fri 9 Oct, 11:18 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 215 / 260

Quick answers

from the figures on this page

Wipe data

The wipe schedule for DropLaunch test server: what is it?

With irregular wipe times, DropLaunch test server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 4 days ago the current world was made.

On DropLaunch test server, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts DropLaunch test server?

A region is not published by DropLaunch test server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 84.107.123.191:28015.

Which Rust version is DropLaunch test server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on DropLaunch test server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does DropLaunch test server show, and is it up?

Last seen 3 days 7 hours ago, DropLaunch test server now reports offline. 3% uptime over the last 7 full days, equal to 5 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.

Tags

Which meanings do the tags on DropLaunch test server carry?

The game's server browser reads the tags DropLaunch test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DropLaunch test server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include DropLaunch test server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does DropLaunch test server hold in the server rankings?

On player hours over seven days, DropLaunch test server ranks #14,292, within the top 64% of ranked servers.

At what level does DropLaunch test server run its population?

The last sighting of DropLaunch test server was 3 days 7 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does DropLaunch test server use?

No gather rate is given in the name of DropLaunch test server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on DropLaunch test server: which one is it?

The game generates a procedural map for DropLaunch test server.

How to join

What is the way onto DropLaunch test server?

In the Rust console (F1), enter client.connect 84.107.123.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.