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Drill-through Server detail

Mi Rust Local

Offline 83.44.115.44:28015 checked 23h ago

Drill-through
FilterServeris Mi Rust Local
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #7,920 top 36%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75112:0014:0017:0019:0022:0000:00Wiped Mon 26 Oct, 21:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:42 UTC1d ago – – running 0
Fri 23 Oct, 21:00 UTC4d ago 0 – 3 days 0
Fri 16 Oct, 23:50 UTC11d ago 0 – 6.9 days 0
Sun 11 Oct, 13:50 UTC16d ago 0 – 5.4 days 0
Sat 10 Oct, 22:25 UTC17d ago 1 – 0.6 days 0
Fri 9 Oct, 11:58 UTC18d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe data

When does Mi Rust Local wipe?

No next wipe can be predicted for Mi Rust Local, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 hours ago the current world was made.

On Mi Rust Local, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Mi Rust Local?

A region is not published by Mi Rust Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 83.44.115.44:28015.

What Rust build does Mi Rust Local run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Mi Rust Local. Joining requires the same protocol on your game; Steam handles the update.

Is Mi Rust Local up, and how steady is its uptime?

Offline at this refresh: Mi Rust Local, last seen 23 hours ago. 9% uptime over the last 7 full days, equal to 15 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Lists and tags

Which meanings do the tags on Mi Rust Local carry?

The game's server browser reads the tags Mi Rust Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Mi Rust Local appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Mi Rust Local fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Mi Rust Local compare?

On player hours over seven days, Mi Rust Local ranks #7,920, within the top 36% of ranked servers.

How many players does Mi Rust Local carry?

The last sighting of Mi Rust Local was 23 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Map and rules

What are the settings on Mi Rust Local, and its rules?

Gather rate is not mentioned in the name of Mi Rust Local. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Mi Rust Local?

A procedural map, generated by the game, runs on Mi Rust Local.

Connection

How can a player join Mi Rust Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.44.115.44:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.