Rust Server Analytics 56,753 players11,714 servers
All servers
Drill-through Server detail

My Untitled Rust Server

Offline 83.29.120.207:28020 checked 26d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,806 top 60%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:33 UTC27d ago 1 – running 0
Thu 1 Oct, 16:15 UTC27d ago 1 – 0.7 days 1
Wed 30 Sep, 12:40 UTC28d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 1 hours ago.

Wipe day on My Untitled Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Untitled Rust Server?

No region is published by My Untitled Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 83.29.120.207:28020.

What Rust build does My Untitled Rust Server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 26 days 23 hours ago, My Untitled Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

How should the tags on My Untitled Rust Server be read?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does My Untitled Rust Server sit among Rust servers?

Player hours for the last seven days place My Untitled Rust Server at #13,806, in the top 60% of the ranked field.

At what level does My Untitled Rust Server run its population?

My Untitled Rust Server is offline at this refresh; the last contact was 26 days 23 hours ago.

Map and rules

What settings and rules does My Untitled Rust Server use?

No gather rate is given in the name of My Untitled Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

How to join

What is the way onto My Untitled Rust Server?

In the Rust console (F1), enter client.connect 83.29.120.207:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.