Oxide Self-Built Test
Offline 83.228.144.254:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Oxide Self-Built Test wipe?
Too few wipes on record for Oxide Self-Built Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 5 hours ago.
Server details
In which region does Oxide Self-Built Test sit?
A region is not published by Oxide Self-Built Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.228.144.254:28015.
What Rust build does Oxide Self-Built Test run?
Rust network protocol 2633 and build 163794 on Linux is the setup for Oxide Self-Built Test. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Oxide Self-Built Test, and is it online now?
The current status is offline for Oxide Self-Built Test, with the last sighting 43 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Oxide Self-Built Test be read?
The game's server browser reads the tags Oxide Self-Built Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Oxide Self-Built Test?
Among the Rust Server Analytics lists Oxide Self-Built Test fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Oxide Self-Built Test sit among Rust servers?
Player hours for the last seven days place Oxide Self-Built Test at #15,468, in the top – of the ranked field.
At what level does Oxide Self-Built Test run its population?
The last sighting of Oxide Self-Built Test was 43 days 5 hours ago; it is offline at this refresh.
Map and rules
How is Oxide Self-Built Test configured, and what rules apply?
Gather rate is not mentioned in the name of Oxide Self-Built Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Oxide Self-Built Test: which one is it?
Oxide Self-Built Test uses a procedural map, which the game generates.
Connection
What is the way onto Oxide Self-Built Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.228.144.254:28015.