Rust MMO - Dev Server
Offline 83.200.191.56:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 04:36 UTC31d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:49 UTC32d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust MMO - Dev Server wipe?
The rhythm of Rust MMO - Dev Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 31 days 19 hours.
Wipe day on Rust MMO - Dev Server: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts Rust MMO - Dev Server?
No region appears in what Rust MMO - Dev Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.200.191.56:28015.
What Rust build does Rust MMO - Dev Server run?
Rust network protocol 2633 and build 164530 on Windows is the setup for Rust MMO - Dev Server. The protocol has to match before you can join; Steam updates it automatically.
Is Rust MMO - Dev Server up, and how steady is its uptime?
Offline at this refresh: Rust MMO - Dev Server, last seen 30 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 22 September 2026.
Lists and tags
What do Rust MMO - Dev Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rust MMO - Dev Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust MMO - Dev Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust MMO - Dev Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust MMO - Dev Server sit among Rust servers?
Player hours for the last seven days place Rust MMO - Dev Server at #14,544, in the top 61% of the ranked field.
How many players does Rust MMO - Dev Server carry?
No response from Rust MMO - Dev Server at the latest check, with a last sighting 30 days 13 hours ago.
Map and rules
How is Rust MMO - Dev Server configured, and what rules apply?
The name of Rust MMO - Dev Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust MMO - Dev Server?
Rust MMO - Dev Server uses a procedural map, which the game generates.
Connection
How do you connect to Rust MMO - Dev Server?
In the Rust console (F1), enter client.connect 83.200.191.56:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.