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CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 6m ago

Drill-through
FilterServeris CrypticRedHats Public Branch Development Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak 2
Rank #7,557 top 34%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5211:0013:0015:0018:0020:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0013:0015:0018:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does CrypticRedHats Public Branch Development Server wipe?

With too few of its wipes on record, CrypticRedHats Public Branch Development Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 16 hours ago the current world was made.

On CrypticRedHats Public Branch Development Server, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts CrypticRedHats Public Branch Development Server?

A region is not published by CrypticRedHats Public Branch Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 83.151.204.153:28015.

What Rust build does CrypticRedHats Public Branch Development Server run?

On Linux, CrypticRedHats Public Branch Development Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does CrypticRedHats Public Branch Development Server show, and is it up?

As of the latest refresh, CrypticRedHats Public Branch Development Server is online. The uptime it reports puts the last restart at about 10 hours ago. Uptime over the last full days (7) was 54%, or 91 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does CrypticRedHats Public Branch Development Server perform well?

The 48-hour average was 44 server fps; the low was 40. Buildings, deployables and all other world objects brought the entity total to 85,768. Peak memory was 2,825 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on CrypticRedHats Public Branch Development Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags CrypticRedHats Public Branch Development Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does CrypticRedHats Public Branch Development Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include CrypticRedHats Public Branch Development Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does CrypticRedHats Public Branch Development Server compare?

Player hours for the last seven days place CrypticRedHats Public Branch Development Server at #7,557, in the top 34% of the ranked field.

How many players does CrypticRedHats Public Branch Development Server carry?

Population at the current refresh: 0 players on CrypticRedHats Public Branch Development Server, against 500 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 14:00 UTC, at an average of 2 players.

Settings

How is CrypticRedHats Public Branch Development Server configured, and what rules apply?

No gather rate is given in the name of CrypticRedHats Public Branch Development Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for CrypticRedHats Public Branch Development Server?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on CrypticRedHats Public Branch Development Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto CrypticRedHats Public Branch Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.151.204.153:28015. https://discord.com/invite/GevAn9jzCr is its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.