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Drill-through Server detail

Raven PVE

Online 83.147.29.183:28045 checked 8m ago

Drill-through
FilterServeris Raven PVE
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #5,579 top 25%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:44 UTC12d ago 2 – running 0
Thu 1 Oct, 17:44 UTC FW26d ago 2 halved by day 4 13.9 days 0
Thu 17 Sep, 11:53 UTC40d ago 2 halved by day 8 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 139 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 124 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 43 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Raven PVE: what is it?

With irregular wipe times, Raven PVE offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 6 hours ago.

Wipe day on Raven PVE: what should you expect?

Across recent wipes the busiest point averaged 2 players. 7 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 6.

Server

What is the hosting location of Raven PVE?

No region appears in what Raven PVE publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 83.147.29.183:28045.

What Rust build does Raven PVE run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Raven PVE. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Raven PVE, and is it online now?

The current status of Raven PVE is online. Its reported uptime indicates a restart roughly 13 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Raven PVE perform well?

The 48-hour average was 30 server fps; the low was 29. Entity count reached 142,285, covering buildings, deployables and the rest of the world. Peak memory was 3,588 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Raven PVE be read?

Tags from Raven PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Raven PVE appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Raven PVE fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Raven PVE compare?

The seven-day player-hours rank for Raven PVE is #5,579, inside the top 25% of all ranked servers.

At what level does Raven PVE run its population?

Of 50 slots, 0 are filled on Raven PVE at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 08:00 UTC with 1 players.

Map and rules

How is Raven PVE configured, and what rules apply?

The name of Raven PVE does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Raven PVE?

The game generates a procedural map of size 5,000 with seed 346176 for Raven PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Raven PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.147.29.183:28045. https://discord.com/invite/ZncEB8Sfc7 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.