Rust Server Analytics 35,778 players11,612 servers
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Drill-through Server detail

My Server Name

Offline 82.47.22.207:28015 checked 1d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedcarbon
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #11,955 top 54%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep14 Oct19 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:03 UTC2d ago 1 – running 1
Tue 13 Oct, 14:39 UTC14d ago 1 – 12.4 days 0
Fri 25 Sep, 22:06 UTC32d ago 0 – 17.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 20 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Server Name: what is it?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 17 hours ago.

Wipe day on My Server Name: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of My Server Name?

No region appears in what My Server Name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 82.47.22.207:28015.

What Rust build does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Server Name show, and is it up?

Offline at this refresh: My Server Name, last seen 28 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2%. 21 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do My Server Name's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts100 (Group limit): Teams hold no more than 100; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags My Server Name publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does My Server Name hold in the server rankings?

The seven-day player-hours rank for My Server Name is #11,955, inside the top 54% of all ranked servers.

At what level does My Server Name run its population?

The last sighting of My Server Name was 28 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 23:00 UTC with 0 players.

Map and rules

What are the settings on My Server Name, and its rules?

Gather rate is not mentioned in the name of My Server Name. A maximum of 100 players per group applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

How to join

How can a player join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.47.22.207:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts100
Group limit Teams hold no more than 100.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.