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Drill-through Server detail

Carbon Dev [PowerfulAdmin]

Offline 82.40.63.27:28505 checked 11d ago

Drill-through
FilterServeris Carbon Dev [PowerfulAdmin]
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,275 top 70%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:05 UTC16d ago 0 – running 1
Sat 26 Sep, 11:59 UTC33d ago 1 – 17 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 254 / 260

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Carbon Dev [PowerfulAdmin]: what is it?

With too few of its wipes on record, Carbon Dev [PowerfulAdmin]'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 12 hours ago.

Wipe day on Carbon Dev [PowerfulAdmin]: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Carbon Dev [PowerfulAdmin] sit?

A region is not published by Carbon Dev [PowerfulAdmin]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 82.40.63.27:28505.

What Rust build does Carbon Dev [PowerfulAdmin] run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Carbon Dev [PowerfulAdmin]. Joining requires the same protocol on your game; Steam handles the update.

Is Carbon Dev [PowerfulAdmin] up, and how steady is its uptime?

Last seen 11 days 9 hours ago, Carbon Dev [PowerfulAdmin] now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Lists and tags

How should the tags on Carbon Dev [PowerfulAdmin] be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags Carbon Dev [PowerfulAdmin] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Carbon Dev [PowerfulAdmin] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Carbon Dev [PowerfulAdmin] fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Carbon Dev [PowerfulAdmin] hold in the server rankings?

On player hours over seven days, Carbon Dev [PowerfulAdmin] ranks #15,275, within the top 70% of ranked servers.

What is the population of Carbon Dev [PowerfulAdmin]?

Carbon Dev [PowerfulAdmin] is offline at this refresh; the last contact was 11 days 9 hours ago.

Map and rules

What are the settings on Carbon Dev [PowerfulAdmin], and its rules?

No gather rate is given in the name of Carbon Dev [PowerfulAdmin]. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC off.

The map on Carbon Dev [PowerfulAdmin]: which one is it?

The game generates a procedural map for Carbon Dev [PowerfulAdmin].

Connection

How do you connect to Carbon Dev [PowerfulAdmin]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.40.63.27:28505.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.