4Netplayers Jungle Server Test
Online 82.223.22.21:23400 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:03 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 24 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does 4Netplayers Jungle Server Test wipe?
The force wipe is the only wipe for 4Netplayers Jungle Server Test, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 8 hours ago.
On 4Netplayers Jungle Server Test, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts 4Netplayers Jungle Server Test?
A region is not published by 4Netplayers Jungle Server Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 82.223.22.21:23400 is its address.
What Rust build does 4Netplayers Jungle Server Test run?
On Linux, 4Netplayers Jungle Server Test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is 4Netplayers Jungle Server Test up, and how steady is its uptime?
The current status of 4Netplayers Jungle Server Test is online. About 21 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Does 4Netplayers Jungle Server Test perform well?
The 48-hour average was 30 server fps; the low was 30. Entity count reached 204,777, covering buildings, deployables and the rest of the world. Peak memory was 4,388 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do 4Netplayers Jungle Server Test's tags stand for?
Tags from 4Netplayers Jungle Server Test, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Jungle Server Test?
Among the Rust Server Analytics lists 4Netplayers Jungle Server Test fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does 4Netplayers Jungle Server Test sit among Rust servers?
The seven-day player-hours rank for 4Netplayers Jungle Server Test is #6,378, inside the top 29% of all ranked servers.
How many players does 4Netplayers Jungle Server Test carry?
4Netplayers Jungle Server Test holds 0 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
How is 4Netplayers Jungle Server Test configured, and what rules apply?
No gather rate is given in the name of 4Netplayers Jungle Server Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on 4Netplayers Jungle Server Test: which one is it?
The game generates a procedural map of size 6,000 with seed 1234567890 for 4Netplayers Jungle Server Test. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to 4Netplayers Jungle Server Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.223.22.21:23400.