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Drill-through Server detail

OT Events

Online 82.215.64.19:28021 checked 9m ago

Drill-through
FilterServeris OT Events
Attributes
moddedoxide
Last refreshed
Players now 0/ ?
7-day average 3 peak 82
Rank #1,761 top 8%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak55players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:15 UTC1d ago – – running 1
Sat 24 Oct, 12:43 UTC5d ago 82+1 queue halved by day 1 3.3 days 0
Fri 23 Oct, 19:59 UTC5d ago 82+1 queue – 0.7 days 0
Wed 14 Oct, 14:04 UTC15d ago 0 – 9.2 days 0
Thu 24 Sep, 03:14 UTC35d ago 1 halved by day 1 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 230 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does OT Events wipe?

No next wipe can be predicted for OT Events, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 44 hours ago.

On OT Events, what happens on wipe day?

Across recent wipes the busiest point averaged 55 players. 4 hours after the latest wipe the crowd peaked, with 1 more queued. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts OT Events?

No region appears in what OT Events publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 82.215.64.19:28021 is its address.

What Rust build does OT Events run?

On Linux, OT Events runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is OT Events, and is it online now?

OT Events reports online at the current check. The uptime it reports puts the last restart at about 42 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does OT Events show?

Server fps averaged 40 over the last 48 hours, with a floor of 40. Entity count reached 48,461, covering buildings, deployables and the rest of the world. Memory use reached 3,904 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on OT Events carry?

The game's server browser reads the tags OT Events publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature OT Events?

Among the Rust Server Analytics lists OT Events fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does OT Events sit among Rust servers?

The seven-day player-hours rank for OT Events is #1,761, inside the top 8% of all ranked servers.

How many players does OT Events carry?

Population at the current refresh: 0 players on OT Events. The seven-day mean is 3 players, against a peak of 82. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.

Map and rules

What are the settings on OT Events, and its rules?

The name of OT Events does not state a gather rate. A maximum of 100 players per group applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for OT Events?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on OT Events. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

What is the way onto OT Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.215.64.19:28021.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.