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Drill-through Server detail

OT Events

Online 82.215.64.19:28018 checked 10m ago

Drill-through
FilterServeris OT Events
Attributes
moddedoxide
Last refreshed
Players now 0/ ?
7-day average 0 peak 72
Rank #4,425 top 20%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak72players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:44 UTC5d ago 72 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe data

When does OT Events wipe?

With too few of its wipes on record, OT Events's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 17 hours ago.

On OT Events, what happens on wipe day?

Across recent wipes the busiest point averaged 72 players. Peak population for the latest wipe came 22 hours after it began.

Server details

In which region does OT Events sit?

No region appears in what OT Events publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 82.215.64.19:28018.

Which Rust version is OT Events on?

Rust network protocol 2635 and build 168909 on Linux is the setup for OT Events. Your game must match the protocol to join, and Steam applies that update.

What uptime does OT Events show, and is it up?

OT Events reports online at the current check. About 4 days 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 73%, or 123 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does OT Events perform well?

Server fps averaged 40 over the last 48 hours, with a floor of 40. Buildings, deployables and all other world objects brought the entity total to 59. Peak memory was 2,333 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on OT Events be read?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags OT Events publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does OT Events appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists OT Events fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does OT Events compare?

The seven-day player-hours rank for OT Events is #4,425, inside the top 20% of all ranked servers.

At what level does OT Events run its population?

As of the latest update, OT Events reports 0 players. Averaging 0 players across seven days, the server reached a peak of 72.

Map and rules

What settings and rules does OT Events use?

Gather rate is not mentioned in the name of OT Events. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on OT Events: which one is it?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on OT Events. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How can a player join OT Events?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.215.64.19:28018.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.