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Drill-through Server detail

LL2

Online 82.200.52.69:28015 checked 11m ago

Drill-through
FilterServeris LL2
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #8,911 top 40%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:20 UTC19d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 152 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 136 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 44 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for LL2: what is it?

Too few wipes on record for LL2 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 21 hours ago.

Wipe day on LL2: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 18 hours in.

Server

What is the hosting location of LL2?

No region appears in what LL2 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 82.200.52.69:28015.

Which Rust version is LL2 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on LL2. The protocol has to match before you can join; Steam updates it automatically.

Is LL2 up, and how steady is its uptime?

The current status of LL2 is online. Its reported uptime indicates a restart roughly 2 days 21 hours ago. Of 168 hours in the last 7 full days, 164 were up: 98%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on LL2 stable?

The 48-hour average was 46 server fps; the low was 18. Buildings, deployables and all other world objects brought the entity total to 152,772. At its highest, memory use was 4,291 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on LL2 be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags LL2 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LL2?

The following Rust Server Analytics lists count LL2 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does LL2 compare?

Player hours for the last seven days place LL2 at #8,911, in the top 40% of the ranked field.

What is the population of LL2?

Population at the current refresh: 0 players on LL2, against 100 slots. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 14:00 UTC with 2 players.

Map and rules

How is LL2 configured, and what rules apply?

Gather rate is not mentioned in the name of LL2. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on LL2: which one is it?

The game generates a procedural map of size 5,000 with seed 1337 for LL2. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto LL2?

In the Rust console (F1), enter client.connect 82.200.52.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://ya.ru/?nr=1&redirect_ts=1793149350.00000.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.