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deLincel - Rust Weekly | Wiped 4/12

Online 82.174.149.31:28022 checked 9m ago

Drill-through
FilterServeris deLincel - Rust Weekly | Wiped 4/12
Attributes
moddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak –
Rank #15,396 top 69%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:43 UTC23d ago 0 – running 0
Mon 14 Sep, 14:17 UTC43d ago 1 halved by day 2 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 93 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 40 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does deLincel - Rust Weekly | Wiped 4/12 wipe?

The rhythm of deLincel - Rust Weekly | Wiped 4/12 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 15 hours ago.

Wipe day on deLincel - Rust Weekly | Wiped 4/12: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.

Server details

In which region does deLincel - Rust Weekly | Wiped 4/12 sit?

A region is not published by deLincel - Rust Weekly | Wiped 4/12. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 82.174.149.31:28022 is its address.

What Rust build does deLincel - Rust Weekly | Wiped 4/12 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for deLincel - Rust Weekly | Wiped 4/12. Your game must match the protocol to join, and Steam applies that update.

What uptime does deLincel - Rust Weekly | Wiped 4/12 show, and is it up?

As of the latest refresh, deLincel - Rust Weekly | Wiped 4/12 is online. Its reported uptime indicates a restart roughly 2 days 17 hours ago. 72% uptime over the last 7 full days, equal to 121 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does deLincel - Rust Weekly | Wiped 4/12 perform well?

The 48-hour average was 91 server fps; the low was 31. At its highest the entity count was 121,068, including buildings, deployables and all else. Peak memory was 3,980 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do deLincel - Rust Weekly | Wiped 4/12's tags stand for?

Tags from deLincel - Rust Weekly | Wiped 4/12, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Player slots: 250; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does deLincel - Rust Weekly | Wiped 4/12 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists deLincel - Rust Weekly | Wiped 4/12 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does deLincel - Rust Weekly | Wiped 4/12 hold in the server rankings?

Player hours for the last seven days place deLincel - Rust Weekly | Wiped 4/12 at #15,396, in the top 69% of the ranked field.

At what level does deLincel - Rust Weekly | Wiped 4/12 run its population?

Population at the current refresh: 0 players on deLincel - Rust Weekly | Wiped 4/12, against 250 slots. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on deLincel - Rust Weekly | Wiped 4/12, and its rules?

Gather rate is not mentioned in the name of deLincel - Rust Weekly | Wiped 4/12. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for deLincel - Rust Weekly | Wiped 4/12?

deLincel - Rust Weekly | Wiped 4/12 uses a procedural map of size 4,500 with seed 1057629265, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to deLincel - Rust Weekly | Wiped 4/12?

In the Rust console (F1), enter client.connect 82.174.149.31:28022. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.delincel.com/ is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Player slots: 250.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.