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Drill-through Server detail

Private Rust Vanilla+

Offline 82.17.236.46:28015 checked 29d ago

Drill-through
FilterServeris Private Rust Vanilla+
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 32d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:00 UTC32d ago 1 – running 1
Mon 14 Sep, 19:04 UTC44d ago 1 held half 11.9 days 1
Sun 13 Sep, 18:58 UTC45d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Private Rust Vanilla+ wipe?

The next wipe on Private Rust Vanilla+ cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 13 hours ago the current world was made.

Wipe day on Private Rust Vanilla+: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does Private Rust Vanilla+ sit?

No region is published by Private Rust Vanilla+. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 82.17.236.46:28015.

What Rust build does Private Rust Vanilla+ run?

Rust network protocol 2634 and build 166235 on Windows is the setup for Private Rust Vanilla+. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Private Rust Vanilla+ show, and is it up?

The current status is offline for Private Rust Vanilla+, with the last sighting 29 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do Private Rust Vanilla+'s tags stand for?

Tags from Private Rust Vanilla+, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166235 (Build): The game build is 166235; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Private Rust Vanilla+ appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Private Rust Vanilla+: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Private Rust Vanilla+ sit among Rust servers?

On player hours over seven days, Private Rust Vanilla+ ranks #16,859, within the top 71% of ranked servers.

At what level does Private Rust Vanilla+ run its population?

The last sighting of Private Rust Vanilla+ was 29 days 10 hours ago; it is offline at this refresh.

Settings

What are the settings on Private Rust Vanilla+, and its rules?

No gather rate is given in the name of Private Rust Vanilla+. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on Private Rust Vanilla+: which one is it?

A procedural map, generated by the game, runs on Private Rust Vanilla+.

How to join

What is the way onto Private Rust Vanilla+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.17.236.46:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166235
Build The game build is 166235.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.