adhd/markprivebuildserver/testing
Offline 82.169.117.163:28021 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC40d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC44d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 120 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 199 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 223 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does adhd/markprivebuildserver/testing wipe?
The rhythm of adhd/markprivebuildserver/testing cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 6 hours ago.
Wipe day on adhd/markprivebuildserver/testing: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Which location hosts adhd/markprivebuildserver/testing?
No region appears in what adhd/markprivebuildserver/testing publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.169.117.163:28021.
What Rust build does adhd/markprivebuildserver/testing run?
On Windows, adhd/markprivebuildserver/testing runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.
How reliable is adhd/markprivebuildserver/testing, and is it online now?
The current status is offline for adhd/markprivebuildserver/testing, with the last sighting 28 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
What do adhd/markprivebuildserver/testing's tags stand for?
Tags from adhd/markprivebuildserver/testing, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does adhd/markprivebuildserver/testing appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count adhd/markprivebuildserver/testing among their servers: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does adhd/markprivebuildserver/testing sit among Rust servers?
Player hours for the last seven days place adhd/markprivebuildserver/testing at #16,330, in the top 69% of the ranked field.
How many players does adhd/markprivebuildserver/testing carry?
adhd/markprivebuildserver/testing is offline at this refresh; the last contact was 28 days 2 hours ago.
Settings
How is adhd/markprivebuildserver/testing configured, and what rules apply?
The name of adhd/markprivebuildserver/testing does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on adhd/markprivebuildserver/testing: which one is it?
The game generates a procedural map for adhd/markprivebuildserver/testing.
Connection
How can a player join adhd/markprivebuildserver/testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.169.117.163:28021.