Paradise Lost
Offline 82.153.118.122:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 12:47 UTC38d ago | 1 | – | running | 0 |
| Fri 18 Sep, 18:33 UTC40d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 17:02 UTC42d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 169 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 100 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 244 / 700 |
Quick answers
from the figures on this pageWipe data
On what cycle does Paradise Lost wipe?
With irregular wipe times, Paradise Lost offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 2 hours.
Wipe day on Paradise Lost: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
What is the hosting location of Paradise Lost?
A region is not published by Paradise Lost. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 82.153.118.122:28015.
What Rust build does Paradise Lost run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Paradise Lost. The protocol has to match before you can join; Steam updates it automatically.
Is Paradise Lost up, and how steady is its uptime?
Offline at this refresh: Paradise Lost, last seen 17 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 15 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Paradise Lost carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Paradise Lost publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Paradise Lost?
These Rust Server Analytics lists include Paradise Lost: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Paradise Lost hold in the server rankings?
On player hours over seven days, Paradise Lost ranks #15,719, within the top 71% of ranked servers.
What is the population of Paradise Lost?
The last sighting of Paradise Lost was 17 days 20 hours ago; it is offline at this refresh.
Map and rules
How is Paradise Lost configured, and what rules apply?
Gather rate is not mentioned in the name of Paradise Lost. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Paradise Lost?
A procedural map of size 3,500 with seed 1836326490, generated by the game, runs on Paradise Lost. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Paradise Lost?
In the Rust console (F1), enter client.connect 82.153.118.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.