TestPAUL2026
Offline 82.121.184.178:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC13d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:46 UTC26d ago | 1 | held half | 13.2 days | 1 |
| Sun 27 Sep, 14:03 UTC31d ago | 1 | held half | 4.8 days | 1 |
| Fri 25 Sep, 16:36 UTC33d ago | 1 | – | 1.9 days | 0 |
| Sun 20 Sep, 06:42 UTC38d ago | 0 | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 69 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 9 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 35 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 16 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 22 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 3 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TestPAUL2026 wipe?
Once a month TestPAUL2026 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 13 hours ago. A monthly wipe schedule is published in its tags.
On TestPAUL2026, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
In which region does TestPAUL2026 sit?
No region is published by TestPAUL2026. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.121.184.178:28015.
Which Rust version is TestPAUL2026 on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on TestPAUL2026. Your game must match the protocol to join, and Steam applies that update.
How reliable is TestPAUL2026, and is it online now?
Last seen 4 days 15 hours ago, TestPAUL2026 now reports offline. Of 168 hours in the last 7 full days, 4 were up: 2%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TestPAUL2026's tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger are the tags TestPAUL2026 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestPAUL2026 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TestPAUL2026 fits are: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Where does TestPAUL2026 sit among Rust servers?
Player hours for the last seven days place TestPAUL2026 at #10,532, in the top 47% of the ranked field.
At what level does TestPAUL2026 run its population?
No response from TestPAUL2026 at the latest check, with a last sighting 4 days 15 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Map and rules
What are the settings on TestPAUL2026, and its rules?
Gather rate is not mentioned in the name of TestPAUL2026. The default group cap of 8 players applies. It runs pve, no fighting other players. Community is its listing; it is a community server. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
What is the map for TestPAUL2026?
The game generates a procedural map for TestPAUL2026.
How to join
How can a player join TestPAUL2026?
In the Rust console (F1), enter client.connect 82.121.184.178:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.