IKS[211 Devblog]
Offline 82.118.19.130:27015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 253 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe data
When does IKS[211 Devblog] wipe?
The rhythm of IKS[211 Devblog] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 18 hours.
Server details
Which location hosts IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.118.19.130:27015.
Which Rust version is IKS[211 Devblog] on?
The platform is Windows, with Rust network protocol 2164 running on IKS[211 Devblog]. The protocol has to match before you can join; Steam updates it automatically.
How reliable is IKS[211 Devblog], and is it online now?
Offline at this refresh: IKS[211 Devblog], last seen 2 days 23 hours ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Tags
Which meanings do the tags on IKS[211 Devblog] carry?
mp10 (Max players): Player slots: 10; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?
The following Rust Server Analytics lists count IKS[211 Devblog] among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.
Player numbers
Where does IKS[211 Devblog] sit among Rust servers?
On player hours over seven days, IKS[211 Devblog] ranks #14,023, within the top 63% of ranked servers.
At what level does IKS[211 Devblog] run its population?
The last sighting of IKS[211 Devblog] was 2 days 23 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.
Map and rules
What settings and rules does IKS[211 Devblog] use?
The name of IKS[211 Devblog] does not state a gather rate. Group limit: not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The server runs with VAC, Valve's anti-cheat, disabled.
How to join
What is the way onto IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.118.19.130:27015.