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Drill-through Server detail

Rise of the Hunter

Offline 81.99.210.156:28015 checked 22d ago

Drill-through
FilterServeris Rise of the Hunter
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW27d ago 2 – running 0
Mon 21 Sep, 07:42 UTC37d ago 2 held half 10.5 days 0
Sun 20 Sep, 23:47 UTC37d ago 2 – 0.3 days 0
Sun 20 Sep, 12:09 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rise of the Hunter: what is it?

No next wipe can be predicted for Rise of the Hunter, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 3 hours ago.

Wipe day on Rise of the Hunter: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 47 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does Rise of the Hunter sit?

No region is published by Rise of the Hunter. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 81.99.210.156:28015.

Which Rust version is Rise of the Hunter on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Rise of the Hunter. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rise of the Hunter show, and is it up?

The current status is offline for Rise of the Hunter, with the last sighting 22 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Rise of the Hunter's tags stand for?

The game's server browser reads the tags Rise of the Hunter publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rise of the Hunter?

Among the Rust Server Analytics lists Rise of the Hunter fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rise of the Hunter sit among Rust servers?

On player hours over seven days, Rise of the Hunter ranks #15,956, within the top 71% of ranked servers.

What is the population of Rise of the Hunter?

The last sighting of Rise of the Hunter was 22 days 20 hours ago; it is offline at this refresh.

Settings

What settings and rules does Rise of the Hunter use?

No gather rate is given in the name of Rise of the Hunter. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Rise of the Hunter: which one is it?

The game generates a procedural map for Rise of the Hunter.

Connection

How can a player join Rise of the Hunter?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.99.210.156:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.