Local Carbon Plugin Dev
Offline 81.98.90.0:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:02 UTC18d ago | 1 | – | running | 1 |
| Fri 2 Oct, 23:35 UTC26d ago | 1 | – | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 106 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Carbon Plugin Dev: what is it?
Too few wipes on record for Local Carbon Plugin Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 18 days 9 hours.
On Local Carbon Plugin Dev, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Local Carbon Plugin Dev?
A region is not published by Local Carbon Plugin Dev. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 81.98.90.0:28015.
What Rust build does Local Carbon Plugin Dev run?
Rust network protocol 2634 and build 166652 on Windows is the setup for Local Carbon Plugin Dev. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Local Carbon Plugin Dev, and is it online now?
Last seen 18 days 8 hours ago, Local Carbon Plugin Dev now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 2 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Local Carbon Plugin Dev carry?
Tags from Local Carbon Plugin Dev, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Local Carbon Plugin Dev appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local Carbon Plugin Dev: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Local Carbon Plugin Dev compare?
On player hours over seven days, Local Carbon Plugin Dev ranks #15,849, within the top 72% of ranked servers.
At what level does Local Carbon Plugin Dev run its population?
The last sighting of Local Carbon Plugin Dev was 18 days 8 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Local Carbon Plugin Dev use?
The name of Local Carbon Plugin Dev does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for Local Carbon Plugin Dev?
Local Carbon Plugin Dev uses a procedural map, which the game generates.
Connection
How do you connect to Local Carbon Plugin Dev?
In the Rust console (F1), enter client.connect 81.98.90.0:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.