Cobalt Refuge PVE | Custom Skills | No Raid | Zombies
Offline 81.84.81.153:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:48 UTC22d ago | 1 | – | running | 0 |
| Thu 1 Oct, 22:24 UTC FW26d ago | 1 | – | 4.5 days | 0 |
| Tue 22 Sep, 09:15 UTC36d ago | 1 | held half | 9.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe?
No next wipe can be predicted for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days 9 hours ago.
On Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
What is the hosting location of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
A region is not published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.84.81.153:28015.
Which Rust version is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies on?
On Windows, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
What uptime does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies show, and is it up?
Offline at this refresh: Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, last seen 22 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Tags
What do Cobalt Refuge PVE | Custom Skills | No Raid | Zombies's tags stand for?
Tags from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: Modded Rust servers: live data and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies compare?
Player hours for the last seven days place Cobalt Refuge PVE | Custom Skills | No Raid | Zombies at #16,008, in the top 72% of the ranked field.
How many players does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies carry?
No response from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies at the latest check, with a last sighting 22 days ago.
Settings
What settings and rules does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies use?
No gather rate is given in the name of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: which one is it?
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies uses a procedural map, which the game generates.
Connection
What is the way onto Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.84.81.153:28015.