pllm-test-1
Offline 81.27.69.181:28115 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 39 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 32 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does pllm-test-1 wipe?
Too few wipes on record for pllm-test-1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 16 hours ago the current world was made.
Server
What is the hosting location of pllm-test-1?
A region is not published by pllm-test-1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 81.27.69.181:28115.
Which Rust version is pllm-test-1 on?
Rust network protocol 2635 and build 168909 on Linux is the setup for pllm-test-1. The protocol has to match before you can join; Steam updates it automatically.
How reliable is pllm-test-1, and is it online now?
Offline at this refresh: pllm-test-1, last seen 6 days 14 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. It entered Rust Server Analytics records on 23 October 2026.
Lists and tags
Which meanings do the tags on pllm-test-1 carry?
The game's server browser reads the tags pllm-test-1 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature pllm-test-1?
These Rust Server Analytics lists include pllm-test-1: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does pllm-test-1 compare?
Player hours for the last seven days place pllm-test-1 at #15,276, in the top 69% of the ranked field.
What is the population of pllm-test-1?
The last sighting of pllm-test-1 was 6 days 14 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does pllm-test-1 use?
No gather rate is given in the name of pllm-test-1. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on pllm-test-1: which one is it?
A procedural map, generated by the game, runs on pllm-test-1.
Connection
What is the way onto pllm-test-1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.27.69.181:28115.