pllm-test-2
Offline 81.27.69.176:28215 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does pllm-test-2 wipe?
Too few wipes on record for pllm-test-2 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 3 hours.
Server
In which region does pllm-test-2 sit?
A region is not published by pllm-test-2. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 81.27.69.176:28215 is its address.
Which Rust version is pllm-test-2 on?
Rust network protocol 2635 and build 168909 on Linux is the setup for pllm-test-2. Joining requires the same protocol on your game; Steam handles the update.
How reliable is pllm-test-2, and is it online now?
Offline at this refresh: pllm-test-2, last seen 6 days 2 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Lists and tags
Which meanings do the tags on pllm-test-2 carry?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags pllm-test-2 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does pllm-test-2 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count pllm-test-2 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does pllm-test-2 compare?
The seven-day player-hours rank for pllm-test-2 is #15,351, inside the top 69% of all ranked servers.
How many players does pllm-test-2 carry?
pllm-test-2 is offline at this refresh; the last contact was 6 days 2 hours ago. The population has averaged 0 players over seven days.
Settings
How is pllm-test-2 configured, and what rules apply?
No gather rate is given in the name of pllm-test-2. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for pllm-test-2?
A procedural map, generated by the game, runs on pllm-test-2.
How to join
How can a player join pllm-test-2?
In the Rust console (F1), enter client.connect 81.27.69.176:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.