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Drill-through Server detail

pllm-test-0

Offline 81.27.69.176:28015 checked 6d ago

Drill-through
FilterServeris pllm-test-0
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does pllm-test-0 wipe?

The rhythm of pllm-test-0 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 3 hours ago the current world was made.

Server

Which location hosts pllm-test-0?

No region is published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 81.27.69.176:28015.

Which Rust version is pllm-test-0 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for pllm-test-0. Your game must match the protocol to join, and Steam applies that update.

What uptime does pllm-test-0 show, and is it up?

The current status is offline for pllm-test-0, with the last sighting 6 days 3 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Tags

What do pllm-test-0's tags stand for?

The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does pllm-test-0 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count pllm-test-0 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does pllm-test-0 sit among Rust servers?

Player hours for the last seven days place pllm-test-0 at #15,341, in the top 69% of the ranked field.

At what level does pllm-test-0 run its population?

pllm-test-0 is offline at this refresh; the last contact was 6 days 3 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does pllm-test-0 use?

The name of pllm-test-0 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

The map on pllm-test-0: which one is it?

pllm-test-0 uses a procedural map, which the game generates.

How to join

How do you connect to pllm-test-0?

In the Rust console (F1), enter client.connect 81.27.69.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.