pllm-test-0
Offline 81.27.69.176:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does pllm-test-0 wipe?
The rhythm of pllm-test-0 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 3 hours ago the current world was made.
Server
Which location hosts pllm-test-0?
No region is published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 81.27.69.176:28015.
Which Rust version is pllm-test-0 on?
Rust network protocol 2635 and build 168909 on Linux is the setup for pllm-test-0. Your game must match the protocol to join, and Steam applies that update.
What uptime does pllm-test-0 show, and is it up?
The current status is offline for pllm-test-0, with the last sighting 6 days 3 hours ago. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
What do pllm-test-0's tags stand for?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does pllm-test-0 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count pllm-test-0 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does pllm-test-0 sit among Rust servers?
Player hours for the last seven days place pllm-test-0 at #15,341, in the top 69% of the ranked field.
At what level does pllm-test-0 run its population?
pllm-test-0 is offline at this refresh; the last contact was 6 days 3 hours ago. Averaged across seven days, the population is 0 players.
Map and rules
What settings and rules does pllm-test-0 use?
The name of pllm-test-0 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.
The map on pllm-test-0: which one is it?
pllm-test-0 uses a procedural map, which the game generates.
How to join
How do you connect to pllm-test-0?
In the Rust console (F1), enter client.connect 81.27.69.176:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.