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Drill-through Server detail

Test Server

Offline 81.196.215.13:28015 checked 4d ago

Drill-through
FilterServeris Test Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 3
7-day average 1 peak 1
Rank #6,280 top 28%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:54 UTC5d ago 1 – running 0
Sat 17 Oct, 10:41 UTC12d ago 0 – 6.9 days 1
Thu 15 Oct, 16:03 UTC14d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 160 / 200

Quick answers

from the figures on this page

Wipe data

When does Test Server wipe?

The next wipe on Test Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 16 hours.

On Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

Which location hosts Test Server?

No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 81.196.215.13:28015.

Which Rust version is Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Test Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test Server, and is it online now?

The current status is offline for Test Server, with the last sighting 4 days 4 hours ago. 21% uptime over the last 7 full days, equal to 35 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Test Server carry?

Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Test Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Test Server hold in the server rankings?

On player hours over seven days, Test Server ranks #6,280, within the top 28% of ranked servers.

How many players does Test Server carry?

Test Server is offline at this refresh; the last contact was 4 days 4 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is Test Server configured, and what rules apply?

The name of Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test Server?

Test Server uses a procedural map, which the game generates.

How to join

How can a player join Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.196.215.13:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Player slots: 3.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.