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Drill-through Server detail

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 5d ago

Drill-through
FilterServeris EuroRust Dev Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak 1
Rank #14,285 top 64%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct15 Oct20 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC5d ago 1 – running 0
Sun 18 Oct, 15:29 UTC11d ago 1 – 5.7 days 1
Wed 14 Oct, 21:20 UTC15d ago 1 – 3.8 days 1
Wed 14 Oct, 07:14 UTC15d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 60 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 113 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for EuroRust Dev Server: what is it?

With irregular wipe times, EuroRust Dev Server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.

Wipe day on EuroRust Dev Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of EuroRust Dev Server?

A region is not published by EuroRust Dev Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.170.216.184:28018.

What Rust build does EuroRust Dev Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for EuroRust Dev Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does EuroRust Dev Server show, and is it up?

Offline at this refresh: EuroRust Dev Server, last seen 5 days 13 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

How should the tags on EuroRust Dev Server be read?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags EuroRust Dev Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does EuroRust Dev Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count EuroRust Dev Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does EuroRust Dev Server compare?

Player hours for the last seven days place EuroRust Dev Server at #14,285, in the top 64% of the ranked field.

At what level does EuroRust Dev Server run its population?

EuroRust Dev Server is offline at this refresh; the last contact was 5 days 13 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does EuroRust Dev Server use?

Gather rate is not mentioned in the name of EuroRust Dev Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on EuroRust Dev Server: which one is it?

A procedural map of size 4,500 with seed 3486489, generated by the game, runs on EuroRust Dev Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

What is the way onto EuroRust Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.170.216.184:28018.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.