Rust Server Analytics 71,129 players11,757 servers
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Drill-through Server detail

Rust D'y

Online 81.143.39.68:28015 checked 7m ago

Drill-through
FilterServeris Rust D'y
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #9,335 top 42%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:15 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 256 / 310

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust D'y: what is it?

Too few wipes on record for Rust D'y to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 8 hours ago.

On Rust D'y, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Rust D'y?

A region is not published by Rust D'y. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 81.143.39.68:28015.

What Rust build does Rust D'y run?

On Linux, Rust D'y runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rust D'y up, and how steady is its uptime?

The current status of Rust D'y is online. Its reported uptime indicates a restart roughly 5 days 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Rust D'y show?

Server fps averaged 64 over the last 48 hours, with a floor of 31. Entity count reached 209,350, covering buildings, deployables and the rest of the world. Memory use reached 5,403 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Rust D'y be read?

The game's server browser reads the tags Rust D'y publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust D'y?

Among the Rust Server Analytics lists Rust D'y fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust D'y hold in the server rankings?

On player hours over seven days, Rust D'y ranks #9,335, within the top 42% of ranked servers.

How many players does Rust D'y carry?

Of 20 slots, 0 are filled on Rust D'y at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does Rust D'y use?

Gather rate is not mentioned in the name of Rust D'y. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC off.

What is the map for Rust D'y?

A procedural map of size 6,000 with seed 1676339842, generated by the game, runs on Rust D'y. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Rust D'y?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.143.39.68:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.