ppacket-test
Offline 81.108.209.47:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:22 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 107 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 127 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 38 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 63 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 38 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ppacket-test: what is it?
Too few wipes on record for ppacket-test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 14 hours ago.
On ppacket-test, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.
Server
What is the hosting location of ppacket-test?
No region is published by ppacket-test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 81.108.209.47:28015 is its address.
What Rust build does ppacket-test run?
Rust network protocol 2634 and build 167584 on Windows is the setup for ppacket-test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ppacket-test, and is it online now?
Offline at this refresh: ppacket-test, last seen 15 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do ppacket-test's tags stand for?
The game's server browser reads the tags ppacket-test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ppacket-test?
The following Rust Server Analytics lists count ppacket-test among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ppacket-test sit among Rust servers?
On player hours over seven days, ppacket-test ranks #13,125, within the top 61% of ranked servers.
How many players does ppacket-test carry?
No response from ppacket-test at the latest check, with a last sighting 15 days 14 hours ago.
Settings
What settings and rules does ppacket-test use?
No gather rate is given in the name of ppacket-test. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on ppacket-test: which one is it?
ppacket-test uses a procedural map, which the game generates.
How to join
How do you connect to ppacket-test?
In the Rust console (F1), enter client.connect 81.108.209.47:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.