JayTDZ Test Server
Offline 81.104.202.229:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:20 UTC9d ago | 1 | – | running | 1 |
| Sat 17 Oct, 14:00 UTC11d ago | 1 | held half | 2.2 days | 1 |
| Sat 26 Sep, 12:46 UTC32d ago | 1 | held half | 21.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 49 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 63 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does JayTDZ Test Server wipe?
No next wipe can be predicted for JayTDZ Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 9 days 11 hours ago the current world was made.
Wipe day on JayTDZ Test Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
In which region does JayTDZ Test Server sit?
A region is not published by JayTDZ Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.104.202.229:28015.
Which Rust version is JayTDZ Test Server on?
Rust network protocol 2635 and build 168909 on Windows is the setup for JayTDZ Test Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does JayTDZ Test Server show, and is it up?
The current status is offline for JayTDZ Test Server, with the last sighting 4 days 9 hours ago. 7% uptime over the last 7 full days, equal to 11 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do JayTDZ Test Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags JayTDZ Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature JayTDZ Test Server?
The following Rust Server Analytics lists count JayTDZ Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does JayTDZ Test Server compare?
The seven-day player-hours rank for JayTDZ Test Server is #7,700, inside the top 35% of all ranked servers.
How many players does JayTDZ Test Server carry?
No response from JayTDZ Test Server at the latest check, with a last sighting 4 days 9 hours ago. The seven-day mean is 1 players, against a peak of 1.
Map and rules
What settings and rules does JayTDZ Test Server use?
Gather rate is not mentioned in the name of JayTDZ Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for JayTDZ Test Server?
JayTDZ Test Server uses a procedural map, which the game generates.
Connection
How can a player join JayTDZ Test Server?
In the Rust console (F1), enter client.connect 81.104.202.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.