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Drill-through Server detail

Twofish Carbon Test Server

Offline 81.100.154.125:28015 checked 15d ago

Drill-through
FilterServeris Twofish Carbon Test Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,213 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 10 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:49 UTC FW27d ago 1 – running 0
Thu 10 Sep, 13:08 UTC49d ago – – 21.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 211 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350

Quick answers

from the figures on this page

Wipe cycle

When does Twofish Carbon Test Server wipe?

With too few of its wipes on record, Twofish Carbon Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 19 hours.

Wipe day on Twofish Carbon Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 14 hours after it began.

Server

In which region does Twofish Carbon Test Server sit?

No region is published by Twofish Carbon Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 81.100.154.125:28015.

What Rust build does Twofish Carbon Test Server run?

The platform is Windows, with Rust network protocol 2634 and build 167231 running on Twofish Carbon Test Server. Your game must match the protocol to join, and Steam applies that update.

Is Twofish Carbon Test Server up, and how steady is its uptime?

The current status is offline for Twofish Carbon Test Server, with the last sighting 15 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on Twofish Carbon Test Server be read?

Tags from Twofish Carbon Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Twofish Carbon Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Twofish Carbon Test Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Twofish Carbon Test Server hold in the server rankings?

On player hours over seven days, Twofish Carbon Test Server ranks #15,213, within the top 70% of ranked servers.

At what level does Twofish Carbon Test Server run its population?

The last sighting of Twofish Carbon Test Server was 15 days 15 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Twofish Carbon Test Server, and its rules?

Gather rate is not mentioned in the name of Twofish Carbon Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Twofish Carbon Test Server: which one is it?

A procedural map, generated by the game, runs on Twofish Carbon Test Server.

Connection

How do you connect to Twofish Carbon Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.100.154.125:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.