Rust Server Analytics 51,383 players11,661 servers
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Drill-through Server detail

My Server Name

Offline 80.253.235.7:28015 checked 14d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedoxide
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,000 top 60%
Last wipe 16d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep6 Oct11 Oct16 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:20 UTC16d ago 1 – running 0
Wed 7 Oct, 07:33 UTC21d ago 1 – 4.8 days 0
Tue 6 Oct, 08:33 UTC22d ago 1 – 1 days 0
Sun 4 Oct, 14:09 UTC23d ago 0 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 96 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 44 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 7 hours.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

Which location hosts My Server Name?

No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 80.253.235.7:28015.

What Rust build does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2634 and build 167398. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 14 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.

Lists and tags

Which meanings do the tags on My Server Name carry?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Server Name?

The following Rust Server Analytics lists count My Server Name among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My Server Name compare?

The seven-day player-hours rank for My Server Name is #13,000, inside the top 60% of all ranked servers.

What is the population of My Server Name?

No response from My Server Name at the latest check, with a last sighting 14 days ago.

Map and rules

What are the settings on My Server Name, and its rules?

The name of My Server Name does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

How to join

How can a player join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.253.235.7:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.