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Drill-through Server detail

MS Project | SOLO/DUO

Online 80.221.91.195:28015 checked 7m ago

Drill-through
FilterServeris MS Project | SOLO/DUO
Attributes
moddedcarbon
Last refreshed
Players now 0/ 25
7-day average 0 peak –
Rank #15,419 top 69%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC12d ago 0 – running 0
Sat 26 Sep, 09:07 UTC31d ago 1 halved by day 1 19.5 days 1
Thu 17 Sep, 20:03 UTC40d ago 1 halved by day 1 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 95 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 95 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 41 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MS Project | SOLO/DUO: what is it?

The next wipe on MS Project | SOLO/DUO cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 10 hours ago.

Wipe day on MS Project | SOLO/DUO: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

In which region does MS Project | SOLO/DUO sit?

No region is published by MS Project | SOLO/DUO. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 80.221.91.195:28015 is its address.

What Rust build does MS Project | SOLO/DUO run?

Rust network protocol 2633 and build 162929 on Linux is the setup for MS Project | SOLO/DUO. Joining requires the same protocol on your game; Steam handles the update.

Is MS Project | SOLO/DUO up, and how steady is its uptime?

As of the latest refresh, MS Project | SOLO/DUO is online. Its reported uptime indicates a restart roughly 19 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does MS Project | SOLO/DUO show?

The 48-hour average was 237 server fps; the low was 227. Entity count reached 72,127, covering buildings, deployables and the rest of the world. Peak memory was 2,984 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on MS Project | SOLO/DUO be read?

Tags from MS Project | SOLO/DUO, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Player slots: 25; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature MS Project | SOLO/DUO?

The following Rust Server Analytics lists count MS Project | SOLO/DUO among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does MS Project | SOLO/DUO hold in the server rankings?

On player hours over seven days, MS Project | SOLO/DUO ranks #15,419, within the top 69% of ranked servers.

How many players does MS Project | SOLO/DUO carry?

MS Project | SOLO/DUO holds 0 players of its 25 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What are the settings on MS Project | SOLO/DUO, and its rules?

The name of MS Project | SOLO/DUO does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for MS Project | SOLO/DUO?

MS Project | SOLO/DUO uses a procedural map of size 3,500 with seed 150644954, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join MS Project | SOLO/DUO?

In the Rust console (F1), enter client.connect 80.221.91.195:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp25
Max players Player slots: 25.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.