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Drill-through Server detail

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh

Online 80.209.70.10:28015 checked 2h ago

Drill-through
FilterServeris 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickS…
Attributes
2x biweekly wipes moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 3
Rank #5,450 top 25%
Last wipe 5d ago biweekly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap20.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
22d 0hThu 19 Nov, 19:59 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC5d ago 3 – running 0
Fri 2 Oct, 01:08 UTC26d ago 4 halved by day 4 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 179 on average 43 / 100
SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10 groups of 8+ · 2x · biweekly · 169 on average 414 / 425
SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 groups of 30+ · 2x · biweekly · 97 on average 782 / 800
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 81 on average 174 / 205
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 51 on average 42 / 200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 49 on average 44 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: what is it?

The tag sets the prediction: too few of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh's wipes are on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 5 days 23 hours ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: what should you expect?

Recent wipes averaged a busiest count of 4 players. 28 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server details

What is the hosting location of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

No region is published by 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.209.70.10:28015 is its address.

Which Rust version is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh on?

On Linux, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh up, and how steady is its uptime?

As of the latest refresh, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is online. About 14 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh perform well?

Over 48 hours the average held at 59 server fps, and the minimum was 53. At its highest the entity count was 74,719, including buildings, deployables and all else. Peak memory was 3,239 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh be read?

Tags from 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

These Rust Server Analytics lists include 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Against other Rust servers, how does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh compare?

On player hours over seven days, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh ranks #5,450, within the top 25% of ranked servers.

What is the population of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

Of 200 slots, 0 are filled on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh at this refresh. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 00:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, and its rules?

2x gathering is what 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: which one is it?

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh uses a procedural map of size 3,500 with seed 53316932, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.209.70.10:28015. https://www.danishhawks.dk is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.