Rust Server Analytics 53,688 players11,669 servers
All servers
Drill-through Server detail

OldHabbitsDK

Online 80.209.114.142:28015 checked 11m ago

Drill-through
FilterServeris OldHabbitsDK
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #7,123 top 32%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:15 UTC19d ago 0 – running 0
Mon 21 Sep, 06:35 UTC37d ago 1 halved by day 4 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 111 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 45 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does OldHabbitsDK wipe?

The rhythm of OldHabbitsDK cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 22 hours.

Wipe day on OldHabbitsDK: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 4 when it didn't hold.

Server details

What is the hosting location of OldHabbitsDK?

No region is published by OldHabbitsDK. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 80.209.114.142:28015 is its address.

What Rust build does OldHabbitsDK run?

On Linux, OldHabbitsDK runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is OldHabbitsDK, and is it online now?

As of the latest refresh, OldHabbitsDK is online. Its reported uptime indicates a restart roughly 4 days 23 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Is performance on OldHabbitsDK stable?

Server fps averaged 33 over the last 48 hours, with a floor of 21. Entity count reached 138,759, covering buildings, deployables and the rest of the world. Peak memory was 4,911 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do OldHabbitsDK's tags stand for?

The game's server browser reads the tags OldHabbitsDK publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature OldHabbitsDK?

Among the Rust Server Analytics lists OldHabbitsDK fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does OldHabbitsDK sit among Rust servers?

The seven-day player-hours rank for OldHabbitsDK is #7,123, inside the top 32% of all ranked servers.

At what level does OldHabbitsDK run its population?

OldHabbitsDK holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.

Settings

What are the settings on OldHabbitsDK, and its rules?

No gather rate is given in the name of OldHabbitsDK. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on OldHabbitsDK: which one is it?

A procedural map of size 5,000 with seed 648398478, generated by the game, runs on OldHabbitsDK. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join OldHabbitsDK?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.209.114.142:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.